tinypay.me api

TechCrunch Disrupt – Join the Hackathon! #hackdisrupt

It’s Hackathon time again, and this time, you should participate in the biggest hackathon of this year: TechCrunch Disrupt SF Hackathon! Tinypay.me is sponsoring this event with a simple E-commerce API which makes it easy for you to add e-commerce functionality to your website or application. You start within minutes by just downloading the client libraries for PHP, Obj-C (iOS!), Java (Android!), Ruby (Rails!) or Python (AppEngine!). Some cool ideas that you can create with the Tinypay.me API include: Facebook app (social marketplace), iPhone app (take a pic and sell it), selling digital stuff (ebooks, 3d models, music, Flickr photos) or connect our API with another API (hook up with some barcode database to prefill...

Mashape Updates #3 – Python, Obj-C, Java client library, CakePHP plugin, JSONP tokens, HTTPS migration

Hey guys, Since the last update, we’ve released some exciting features! Mashape Updates Python, Objective-C and Java client libraries You can now consume any component in your preferred language. Along with PHP and Ruby, we now support five auto-generated client libraries! You can use the Objective-C client to build iOS apps, or create new exciting apps on Android in Java. If you create a component, you now support all these languages from day 1, giving you a wider distribution. tinypay.me is on Mashape, become a platform too! Tinypay.me, one of the biggest european e-commerce platform, uses Mashape to generate and distribute their brand new API....

Tinypay.me rolls out powerful API via Mashape

Today Tinypay.me, one of the biggest European e-commerce platform, launches its API through Mashape. We are very excited to be part of this! I think their API is the first ever that allows any developer in the world to add e-commerce functionalities in a day – yes, in a day. Tinypay.me has chosen to create and distribute their API through Mashape, allowing developers to easily create e-commerce applications (web, mobile, desktop) in a couple of hours. Developers can simply let other users login to their application with their PayPal account, and let them put both physical and digital items...